Uses of Package
org.proteinshader.graphics

Packages that use org.proteinshader.graphics
org.proteinshader.graphics Holds the drawing classes: Ribbon, Tube, FrenetFrames, Sphere, and Cylinder. 
org.proteinshader.graphics.displaylists Holds the classes needed to manage OpenGL display lists, which are used to cache reusable geometry for spheres, cylinders, ribbon segments, and tube segments. 
 

Classes in org.proteinshader.graphics used by org.proteinshader.graphics
ExtrudedShape
          Contains common methods needed by classes that draw segments of a three-dimensional tube by sweeping a waist polygon along a spline.
Shape
          Contains common methods needed by classes that draw geometric objects.
 

Classes in org.proteinshader.graphics used by org.proteinshader.graphics.displaylists
Cylinder
          Knows how to draw a simple cylinder useful for representing the bonds between atoms.
Sphere
          Knows how to draw a sphere with texture coordinates, a surface normal, and a tangent vector for each vertex.
 



Copyright © 2007-2008