Uses of Class
org.proteinshader.structure.enums.BondEnum

Packages that use BondEnum
org.proteinshader.structure Holds the classes that store information from a Protein Data Bank file: Structure, Model, Chain, AminoAcid, Heterogen, Water, Atom, Bond, Helix, BetaStrand, Loop, etc
org.proteinshader.structure.enums Holds the enums needed by org.proteinshader.structure and its subpackages. 
 

Uses of BondEnum in org.proteinshader.structure
 

Methods in org.proteinshader.structure that return BondEnum
 BondEnum Bond.getType()
          Returns the Bond's type as an enum (SINGLE, DOUBLE, PEPTIDE, etc.).
 

Methods in org.proteinshader.structure with parameters of type BondEnum
 void Atom.addNewBond(Atom dstAtom, BondEnum type, VisibilityEnum visibility)
          Adds a new Bond with this Atom as the source Atom and the Atom given as an argument as the destination Atom.
 void Bond.setType(BondEnum type)
          Sets the Bond's type as an enum (SINGLE, DOUBLE, PEPTIDE, etc.).
 

Constructors in org.proteinshader.structure with parameters of type BondEnum
Bond(Atom srcAtom, Atom dstAtom, BondEnum type, VisibilityEnum visibility)
          Constructs a Bond for the source and destination Atoms given as arguments.
 

Uses of BondEnum in org.proteinshader.structure.enums
 

Methods in org.proteinshader.structure.enums that return BondEnum
static BondEnum BondEnum.valueOf(String name)
          Returns the enum constant of this type with the specified name.
static BondEnum[] BondEnum.values()
          Returns an array containing the constants of this enum type, in the order they're declared.
 



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