org.proteinshader.gui
Class ProteinShaderSplasher
java.lang.Object
org.proteinshader.gui.ProteinShaderSplasher
public class ProteinShaderSplasher
- extends Object
Opens a splash screen, ProteinShaderLogo.png, while the ProteinShaderGUI is in
the process of starting up.
The splash screen will stay open for a minimum of MIN_SPLASH_TIME seconds
(5 seconds seems reasonable). After dispose() is called on the splash screen,
the retractable control panel on the right side of the ProteinShader GUI will
be opened.
Method Summary |
static void |
main(String[] args)
Opens the splash screen before calling main() of ProteinShader. |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
MIN_SPLASH_TIME
public static final long MIN_SPLASH_TIME
- See Also:
- Constant Field Values
IMAGE_FILE
public static final String IMAGE_FILE
- See Also:
- Constant Field Values
ProteinShaderSplasher
public ProteinShaderSplasher()
main
public static void main(String[] args)
- Opens the splash screen before calling main() of ProteinShader.
- Parameters:
args
- command line args are not used by this program.
Copyright © 2007-2008