org.proteinshader.gui
Class ProteinShaderSplasher
java.lang.Object
org.proteinshader.gui.ProteinShaderSplasher
public class ProteinShaderSplasher
- extends Object
Opens a splash screen, ProteinShaderLogo.png, while the ProteinShaderGUI is in
the process of starting up.
The splash screen will stay open for a minimum of MIN_SPLASH_TIME seconds
(5 seconds seems reasonable). After dispose() is called on the splash screen,
the retractable control panel on the right side of the ProteinShader GUI will
be opened.
|
Method Summary |
static void |
main(String[] args)
Opens the splash screen before calling main() of ProteinShader. |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
MIN_SPLASH_TIME
public static final long MIN_SPLASH_TIME
- See Also:
- Constant Field Values
IMAGE_FILE
public static final String IMAGE_FILE
- See Also:
- Constant Field Values
ProteinShaderSplasher
public ProteinShaderSplasher()
main
public static void main(String[] args)
- Opens the splash screen before calling main() of ProteinShader.
- Parameters:
args - command line args are not used by this program.
Copyright © 2007-2008