Uses of Package
org.proteinshader.gui.components.menubar

Packages that use org.proteinshader.gui.components.menubar
org.proteinshader.gui Holds all of the Swing GUI components and their associated listeners, including class Renderer, which is registered as a listener for the GLCanvas object that is used a drawing surface. 
org.proteinshader.gui.components.menubar Holds the JMenus used in menu bar above the canvas. 
org.proteinshader.gui.listeners.menubar Holds the listeners for the items used in the JMenus of the menu bar above the canvas. 
 

Classes in org.proteinshader.gui.components.menubar used by org.proteinshader.gui
MainMenuBar
          Provides the menu bar to place at the top of the ProteinShader programs's main GUI window.
 

Classes in org.proteinshader.gui.components.menubar used by org.proteinshader.gui.components.menubar
HelpMenu
          Provides an "About" box and help for using the ProteinShader program.
StyleMenu
          Provides a menu for selecting the style to use when displaying a structure: Cartoon (Tubes or Ribbons) or Atom (Space Filling, Balls-andSticks, or Sticks).
ToolsMenu
          Provides the Tools menu for the MainMenuBar, which can be used to open and close the control panel on the right side of the GUI.
VisibilityMenu
          Provides the Vi menu for the MainMenuBar.
 

Classes in org.proteinshader.gui.components.menubar used by org.proteinshader.gui.listeners.menubar
AboutBox
          A simple dialog box that displays a title, an image (PNG, GIG, or JPEG), and a close button.
BackgroundMenu
          Provides the 'Background' menu of the MainMenuBar, which allows the user to change the background color of the canvas.
HelpMenu
          Provides an "About" box and help for using the ProteinShader program.
 



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