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See:
Description
Class Summary | |
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Camera | Used to store and manipulate camera information. |
Lighting | Sets up OpenGL lighting for the Renderer. |
Rotation | Keeps track of rotation transformations of the current model. |
ScreenShot | Knows how to take a screen shot of the image on a GLCanvas and save it as a JPEG, PNG, or GIF file. |
Holds important helper classes that the Renderer uses to control the view:
Camera, Rotation, Lighting, etc.
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