Uses of Class
org.proteinshader.graphics.displaylists.CylinderListInfo

Packages that use CylinderListInfo
org.proteinshader.graphics Holds the drawing classes: Ribbon, Tube, FrenetFrames, Sphere, and Cylinder. 
org.proteinshader.graphics.adapter Holds the StructureToGraphics class, which is used to manage the use of the drawing classes and OpenGL display lists. 
org.proteinshader.graphics.displaylists Holds the classes needed to manage OpenGL display lists, which are used to cache reusable geometry for spheres, cylinders, ribbon segments, and tube segments. 
org.proteinshader.gui Holds all of the Swing GUI components and their associated listeners, including class Renderer, which is registered as a listener for the GLCanvas object that is used a drawing surface. 
 

Uses of CylinderListInfo in org.proteinshader.graphics
 

Methods in org.proteinshader.graphics that return CylinderListInfo
 CylinderListInfo Cylinder.createDisplayList(GL gl, CylinderListInfo info)
          Creates an OpenGL display list for drawing a cylinder with the radii, slices, stacks, and end caps specified in the CylinderListInfo object given as an argument.
 

Methods in org.proteinshader.graphics with parameters of type CylinderListInfo
 CylinderListInfo Cylinder.createDisplayList(GL gl, CylinderListInfo info)
          Creates an OpenGL display list for drawing a cylinder with the radii, slices, stacks, and end caps specified in the CylinderListInfo object given as an argument.
 

Uses of CylinderListInfo in org.proteinshader.graphics.adapter
 

Methods in org.proteinshader.graphics.adapter that return CylinderListInfo
 CylinderListInfo StructureToGraphics.getCylinderInfo(StyleEnum style)
          Returns the CylinderListInfo object that holds the information on an OpenGL display list for a cylinder that is currently used for drawing Bonds.
 

Uses of CylinderListInfo in org.proteinshader.graphics.displaylists
 

Methods in org.proteinshader.graphics.displaylists that return CylinderListInfo
 CylinderListInfo CylinderReferences.getBallsAndSticksCylinderInfo()
          Returns the CylinderListInfo object that holds the information on an OpenGL display list for a cylinder to be used for a BALLS_AND_STICKS style display.
 CylinderListInfo CylinderReferences.getSticksCylinderInfo()
          Returns the CylinderListInfo object that holds the information on an OpenGL display list for a cylinder to be used for a STICKS style display.
 

Methods in org.proteinshader.graphics.displaylists with parameters of type CylinderListInfo
 void CylinderReferences.cacheCylinderDisplayList(GL gl, Cylinder cylinder, CylinderListInfo info)
          Caches a new OpenGL display list for a BALLS_AND_STICKS cylinder or a STICKS cylinder with the requested number of slices and stacks.
 

Uses of CylinderListInfo in org.proteinshader.gui
 

Methods in org.proteinshader.gui that return CylinderListInfo
 CylinderListInfo MediatorImpl.getCylinderInfo(StyleEnum style)
          Returns the CylinderListInfo object that holds the information on an OpenGL display list for a cylinder that is currently used for drawing Bonds.
 CylinderListInfo Mediator.getCylinderInfo(StyleEnum style)
          Returns the CylinderListInfo object that holds the information on an OpenGL display list for a cylinder that is currently used for drawing Bonds.
 



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