Class ProteinShaderSplasher

  extended by org.proteinshader.gui.ProteinShaderSplasher

public class ProteinShaderSplasher
extends Object

Opens a splash screen, ProteinShaderLogo.png, while the ProteinShaderGUI is in the process of starting up.

The splash screen will stay open for a minimum of MIN_SPLASH_TIME seconds (5 seconds seems reasonable). After dispose() is called on the splash screen, the retractable control panel on the right side of the ProteinShader GUI will be opened.

Field Summary
static String IMAGE_FILE
static long MIN_SPLASH_TIME
Constructor Summary
Method Summary
static void main(String[] args)
          Opens the splash screen before calling main() of ProteinShader.
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait

Field Detail


public static final long MIN_SPLASH_TIME
See Also:
Constant Field Values


public static final String IMAGE_FILE
See Also:
Constant Field Values
Constructor Detail


public ProteinShaderSplasher()
Method Detail


public static void main(String[] args)
Opens the splash screen before calling main() of ProteinShader.

args - command line args are not used by this program.

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