org.proteinshader.gui
Class ProteinShaderSplasher

java.lang.Object
  extended by org.proteinshader.gui.ProteinShaderSplasher

public class ProteinShaderSplasher
extends Object

Opens a splash screen, ProteinShaderLogo.png, while the ProteinShaderGUI is in the process of starting up.

The splash screen will stay open for a minimum of MIN_SPLASH_TIME seconds (5 seconds seems reasonable). After dispose() is called on the splash screen, the retractable control panel on the right side of the ProteinShader GUI will be opened.


Field Summary
static String IMAGE_FILE
           
static long MIN_SPLASH_TIME
           
 
Constructor Summary
ProteinShaderSplasher()
           
 
Method Summary
static void main(String[] args)
          Opens the splash screen before calling main() of ProteinShader.
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

MIN_SPLASH_TIME

public static final long MIN_SPLASH_TIME
See Also:
Constant Field Values

IMAGE_FILE

public static final String IMAGE_FILE
See Also:
Constant Field Values
Constructor Detail

ProteinShaderSplasher

public ProteinShaderSplasher()
Method Detail

main

public static void main(String[] args)
Opens the splash screen before calling main() of ProteinShader.

Parameters:
args - command line args are not used by this program.


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