Uses of Class
org.proteinshader.graphics.adapter.StructureToGraphics

Packages that use StructureToGraphics
org.proteinshader.gui Holds all of the Swing GUI components and their associated listeners, including class Renderer, which is registered as a listener for the GLCanvas object that is used a drawing surface. 
org.proteinshader.gui.utils Holds minor utility classes needed by the Renderer. 
 

Uses of StructureToGraphics in org.proteinshader.gui
 

Methods in org.proteinshader.gui that return StructureToGraphics
 StructureToGraphics Renderer.getGraphics()
          Returns a reference to the StructureToGraphics object used by the Renderer.
 

Uses of StructureToGraphics in org.proteinshader.gui.utils
 

Constructors in org.proteinshader.gui.utils with parameters of type StructureToGraphics
FpsLabel(StructureToGraphics graphics)
          Constructs an FpsLabel object.
 



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