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See:
Description
Class Summary | |
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StructureToGraphics | Knows how to get numbers (such as zyz-coordinates and colors) from a Drawable object (Atom, Bond, or Segment) and plug them into the right graphics class for rendering a Shape (Sphere, Cylinder, or Segment). |
Holds the StructureToGraphics class, which is used to manage the use of the
drawing classes and OpenGL display lists.
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