Uses of Class
org.proteinshader.graphics.Cylinder

Packages that use Cylinder
org.proteinshader.graphics.displaylists Holds the classes needed to manage OpenGL display lists, which are used to cache reusable geometry for spheres, cylinders, ribbon segments, and tube segments. 
 

Uses of Cylinder in org.proteinshader.graphics.displaylists
 

Methods in org.proteinshader.graphics.displaylists with parameters of type Cylinder
 void CylinderReferences.cacheCylinderDisplayList(GL gl, Cylinder cylinder, CylinderListInfo info)
          Caches a new OpenGL display list for a BALLS_AND_STICKS cylinder or a STICKS cylinder with the requested number of slices and stacks.
 void CylinderReferences.cacheDefaultCylinders(GL gl, Cylinder cylinder)
          Caches a collection of cylinders using OpenGL display lists.
 



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