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Packages that use Cylinder | |
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org.proteinshader.graphics.displaylists | Holds the classes needed to manage OpenGL display lists, which are used to cache reusable geometry for spheres, cylinders, ribbon segments, and tube segments. |
Uses of Cylinder in org.proteinshader.graphics.displaylists |
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Methods in org.proteinshader.graphics.displaylists with parameters of type Cylinder | |
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void |
CylinderReferences.cacheCylinderDisplayList(GL gl,
Cylinder cylinder,
CylinderListInfo info)
Caches a new OpenGL display list for a BALLS_AND_STICKS cylinder or a STICKS cylinder with the requested number of slices and stacks. |
void |
CylinderReferences.cacheDefaultCylinders(GL gl,
Cylinder cylinder)
Caches a collection of cylinders using OpenGL display lists. |
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