Uses of Class
org.proteinshader.graphics.typography.TextLabel

Packages that use TextLabel
org.proteinshader.graphics.typography Holds the classes needed for applying text labels to the curved surfaces of tubes and ribbons. 
 

Uses of TextLabel in org.proteinshader.graphics.typography
 

Methods in org.proteinshader.graphics.typography that return TextLabel
 TextLabel TextLabelFactory.createLabel(String text, int width, int height)
          Uses Glyph objects to create a TextLabel with a Buffer containing an image based on the text String given as an argument.
 

Methods in org.proteinshader.graphics.typography with parameters of type TextLabel
static void GlyphDemo.printTextLabel(TextLabel label)
          Prints information from the TextLabel, including the bitmap.
 



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