Package org.proteinshader.graphics.typography

Holds the classes needed for applying text labels to the curved surfaces of tubes and ribbons.

See:
          Description

Interface Summary
GlyphSetFactory Defines the interface for a factory that can read glyphs from a source and produce a GlyphSet object.
 

Class Summary
GLF2GlyphSetFactory Reads a set of glyphs from a ".glf" file that was created with the glFont program (Version 2.0) written by Brad Fish (brad.fish@gmail.com).
GLF2Header Stores information from the header of a '.glf' file.
Glyph Stores a 2D array of bytes that form a graphical representation of a character.
GlyphDemo Provides a driver to perform some basic tests on classes in the typography package.
GlyphSet Stores a set of Glyph objects.
GlyphSetFactoryFactory Use Java reflection to load a concrete GlyphSetFactory based on information held in a Properties object.
TextLabel Stores a byte buffer with the bitmap for a text label that can be applied to the curved surface of a 3D tube or ribbon.
TextLabelFactory Uses a GlyphSet to create short text labels to place on segments of a tube or ribbon.
TextLabelManager Knows how to create and cache OpenGL display lists holding the glTexSubImage() with a bitmap for a text label that can be pasted onto curved surfaces.
 

Package org.proteinshader.graphics.typography Description

Holds the classes needed for applying text labels to the curved surfaces of tubes and ribbons.

Related Documentation

For help and tutorial pages, please see:

Version:
Beta 0.9.4 (December 30, 2008)
Author:
Joseph R. Weber


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