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Packages that use Sphere | |
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org.proteinshader.graphics.displaylists | Holds the classes needed to manage OpenGL display lists, which are used to cache reusable geometry for spheres, cylinders, ribbon segments, and tube segments. |
Uses of Sphere in org.proteinshader.graphics.displaylists |
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Methods in org.proteinshader.graphics.displaylists with parameters of type Sphere | |
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void |
SphereReferences.cacheDefaultSpheres(GL gl,
Sphere sphere)
Caches a collection of spheres using OpenGL display lists. |
void |
SphereReferences.cacheSphereDisplayList(GL gl,
Sphere sphere,
SphereListInfo info)
Caches a new OpenGL display list for a SPACE_FILLING sphere or a BALLS_AND_STICKS sphere with the requested tiling (number of slices and stacks). |
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