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java.lang.Object org.proteinshader.graphics.displaylists.GeometricListInfo org.proteinshader.graphics.displaylists.SphereListInfo
public class SphereListInfo
Stores information on an OpenGL display list for a sphere. Methods for actually creating the OpenGL display list are in the Sphere class. This class is only for storing information on how the Sphere was drawn (slices, stacks, and radius).
Constructor Summary | |
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SphereListInfo()
Constructs a SphereListInfo. |
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SphereListInfo(int displayListName,
StyleEnum style,
double radius,
int slices,
int stacks)
Constructs a SphereListInfo. |
Method Summary | |
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double |
getRadius()
Returns the radius used to draw the sphere in the display list. |
int |
getSlices()
Returns the number of slices that were used to draw the sphere stored in the display list. |
int |
getStacks()
Returns the number of stacks that were used to draw the sphere stored in the display list. |
void |
setRadius(double radius)
Sets the radius used to draw the sphere in the display list. |
void |
setSlices(int slices)
Sets the number of slices that were used to draw the sphere stored in the display list. |
void |
setStacks(int stacks)
Sets the number of stacks that were used to draw the sphere in the display list. |
Methods inherited from class org.proteinshader.graphics.displaylists.GeometricListInfo |
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getDisplayListName, getStyle, setDisplayListName, setStyle |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public SphereListInfo()
public SphereListInfo(int displayListName, StyleEnum style, double radius, int slices, int stacks)
displayListName
- the name (an integer) of an OpenGL display
list that stores commands to draw a sphere.style
- the style as a StyleEnum.radius
- the radius of the sphere.slices
- the number of slices in the sphere.stacks
- the number of stacks in the sphere.Method Detail |
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public double getRadius()
public void setRadius(double radius)
radius
- the radius of the sphere saved in the display list.public int getSlices()
public void setSlices(int slices)
slices
- the number of slices in the sphere.public int getStacks()
public void setStacks(int stacks)
stacks
- the number of stacks in the sphere.
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