Uses of Class
org.proteinshader.graphics.displaylists.SphereListInfo

Packages that use SphereListInfo
org.proteinshader.graphics Holds the drawing classes: Ribbon, Tube, FrenetFrames, Sphere, and Cylinder. 
org.proteinshader.graphics.adapter Holds the StructureToGraphics class, which is used to manage the use of the drawing classes and OpenGL display lists. 
org.proteinshader.graphics.displaylists Holds the classes needed to manage OpenGL display lists, which are used to cache reusable geometry for spheres, cylinders, ribbon segments, and tube segments. 
org.proteinshader.gui Holds all of the Swing GUI components and their associated listeners, including class Renderer, which is registered as a listener for the GLCanvas object that is used a drawing surface. 
 

Uses of SphereListInfo in org.proteinshader.graphics
 

Methods in org.proteinshader.graphics that return SphereListInfo
 SphereListInfo Sphere.createDisplayList(GL gl, SphereListInfo info)
          Creates an OpenGL display list for drawing a sphere with the radius, number of slices, and number of stacks specified in the SphereListInfo object given as an argument.
 

Methods in org.proteinshader.graphics with parameters of type SphereListInfo
 SphereListInfo Sphere.createDisplayList(GL gl, SphereListInfo info)
          Creates an OpenGL display list for drawing a sphere with the radius, number of slices, and number of stacks specified in the SphereListInfo object given as an argument.
 

Uses of SphereListInfo in org.proteinshader.graphics.adapter
 

Methods in org.proteinshader.graphics.adapter that return SphereListInfo
 SphereListInfo StructureToGraphics.getSphereInfo(StyleEnum style)
          Returns the SphereListInfo object that holds the information on an OpenGL display list for a sphere that is currently used for drawing Atoms.
 

Uses of SphereListInfo in org.proteinshader.graphics.displaylists
 

Methods in org.proteinshader.graphics.displaylists that return SphereListInfo
 SphereListInfo SphereReferences.getBallsAndSticksSphereInfo()
          Returns the SphereListInfo object that holds the information on an OpenGL display list for a sphere to be used in a BALLS_AND_STICKS style display.
 SphereListInfo SphereReferences.getSpaceFillingSphereInfo()
          Returns the SphereListInfo object that holds the information on an OpenGL display list for a sphere to be used for SPACE_FILLING style.
 

Methods in org.proteinshader.graphics.displaylists with parameters of type SphereListInfo
 void SphereReferences.cacheSphereDisplayList(GL gl, Sphere sphere, SphereListInfo info)
          Caches a new OpenGL display list for a SPACE_FILLING sphere or a BALLS_AND_STICKS sphere with the requested tiling (number of slices and stacks).
 

Uses of SphereListInfo in org.proteinshader.gui
 

Methods in org.proteinshader.gui that return SphereListInfo
 SphereListInfo MediatorImpl.getSphereInfo(StyleEnum style)
          Returns the SphereListInfo object that holds the information on an OpenGL display list for a sphere that is currently used for drawing Atoms.
 SphereListInfo Mediator.getSphereInfo(StyleEnum style)
          Returns the SphereListInfo object that holds the information on an OpenGL display list for a sphere that is currently used for drawing Atoms.
 



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