Uses of Package
org.proteinshader.graphics.enums

Packages that use org.proteinshader.graphics.enums
org.proteinshader.graphics.enums Holds the enums needed by org.proteinshader.graphics and its subpackages. 
org.proteinshader.graphics.shader Holds the classes needed for compiling and managing the vertex and fragment shaders used for texture mapping and custom lighting calculations. 
 

Classes in org.proteinshader.graphics.enums used by org.proteinshader.graphics.enums
ShaderEnum
          Specifies the types of vertex and fragment shader pairs used in the ProteinShader program, and provides a place to specify the names of the shader files.
 

Classes in org.proteinshader.graphics.enums used by org.proteinshader.graphics.shader
ShaderEnum
          Specifies the types of vertex and fragment shader pairs used in the ProteinShader program, and provides a place to specify the names of the shader files.
 



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