Uses of Class
org.proteinshader.graphics.displaylists.GeometricListInfo

Packages that use GeometricListInfo
org.proteinshader.graphics.adapter Holds the StructureToGraphics class, which is used to manage the use of the drawing classes and OpenGL display lists. 
org.proteinshader.graphics.displaylists Holds the classes needed to manage OpenGL display lists, which are used to cache reusable geometry for spheres, cylinders, ribbon segments, and tube segments. 
org.proteinshader.gui Holds all of the Swing GUI components and their associated listeners, including class Renderer, which is registered as a listener for the GLCanvas object that is used a drawing surface. 
 

Uses of GeometricListInfo in org.proteinshader.graphics.adapter
 

Methods in org.proteinshader.graphics.adapter with parameters of type GeometricListInfo
 void StructureToGraphics.cacheGeometricObject(GL gl, GeometricListInfo info)
          Caches a new OpenGL display list for a geometric object.
 

Uses of GeometricListInfo in org.proteinshader.graphics.displaylists
 

Subclasses of GeometricListInfo in org.proteinshader.graphics.displaylists
 class CylinderListInfo
          Stores information on an OpenGL display list for a cylinder.
 class SegmentListInfo
          Stores information on an OpenGL display list for a Segment.
 class SphereListInfo
          Stores information on an OpenGL display list for a sphere.
 

Uses of GeometricListInfo in org.proteinshader.gui
 

Methods in org.proteinshader.gui with parameters of type GeometricListInfo
 void MediatorImpl.cacheGeometricObject(GeometricListInfo info)
          Caches a new geomtric object (sphere or cylinder) in the form of an OpenGL display list and redraws the canvas.
 void Renderer.cacheGeometricObject(GeometricListInfo info)
          Stores a request to cache a new geomtric object so that the request can be processed the next time display() is called.
 void Mediator.cacheGeometricObject(GeometricListInfo info)
          Caches a new geomtric object (sphere or cylinder) in the form of an OpenGL display list and redraws the canvas.
 



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