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Packages that use Model | |
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org.proteinshader.graphics.adapter | Holds the StructureToGraphics class, which is used to manage the use of the drawing classes and OpenGL display lists. |
org.proteinshader.graphics.displaylists | Holds the classes needed to manage OpenGL display lists, which are used to cache reusable geometry for spheres, cylinders, ribbon segments, and tube segments. |
org.proteinshader.gui | Holds all of the Swing GUI components and their associated listeners, including class Renderer, which is registered as a listener for the GLCanvas object that is used a drawing surface. |
org.proteinshader.gui.components.controlpanel | Holds the JPanels used in the right-side retractable control panel of the GUI. |
org.proteinshader.structure | Holds the classes that store information from a Protein Data Bank file: Structure, Model, Chain, AminoAcid, Heterogen, Water, Atom, Bond, Helix, BetaStrand, Loop, etc. |
org.proteinshader.structure.visitor | Holds Visitor classes that know how to traverse the hierarchy of objects held by class Structure. |
Uses of Model in org.proteinshader.graphics.adapter |
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Methods in org.proteinshader.graphics.adapter with parameters of type Model | |
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void |
StructureToGraphics.cacheSegmentGeometry(GL gl,
Model model,
StyleEnum style)
Calls on the SegmentReferences object to cache OpenGL display lists for the Segments of the current Model. |
Uses of Model in org.proteinshader.graphics.displaylists |
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Methods in org.proteinshader.graphics.displaylists with parameters of type Model | |
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void |
SegmentReferences.cacheSegmentGeometry(GL gl,
Model model,
StyleEnum style)
Caches an OpenGL display list for each Segment of each Region object in the Model. |
Uses of Model in org.proteinshader.gui |
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Methods in org.proteinshader.gui that return Model | |
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Model |
MediatorImpl.getCurrentModel()
Returns the current Model. |
Model |
Mediator.getCurrentModel()
Returns the current Model. |
Methods in org.proteinshader.gui with parameters of type Model | |
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void |
MediatorImpl.setCurrentModel(Model model)
Sets the current Model. |
void |
Mediator.setCurrentModel(Model model)
Sets the current Model. |
void |
Renderer.setVisibleDrawables(Model model,
StyleEnum style)
An array of opaque Segments, and array of opaque Atoms and Bonds, and an array of translucent Drawable objects will be obtained from the Model. |
Uses of Model in org.proteinshader.gui.components.controlpanel |
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Methods in org.proteinshader.gui.components.controlpanel that return Model | |
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Model |
SelectorPanel.getSelectedModel()
Returns the currently selected Model from the Model menu. |
Methods in org.proteinshader.gui.components.controlpanel with parameters of type Model | |
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void |
SelectorPanel.setChainMenu(Model model)
Adds the Model's Chains to the Chain menu. |
Uses of Model in org.proteinshader.structure |
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Methods in org.proteinshader.structure that return Model | |
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Model |
Structure.addNewModel(String modelID)
Creates a Model, adds it to the Structure, and returns a reference to the new Model. |
Model |
Structure.getModel(String modelID)
Returns the Model with the modelID given as an argument. |
Methods in org.proteinshader.structure that return types with arguments of type Model | |
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Iterator<Model> |
Structure.iteratorModels()
Returns an Iterator for the Models held by this Structure. |
Uses of Model in org.proteinshader.structure.visitor |
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Methods in org.proteinshader.structure.visitor with parameters of type Model | |
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void |
Visitor.visit(Model model)
Traverses all Chains owned by the Model. |
void |
SFWriterVisitor.visit(Model model)
Writes all information held by a Model. |
void |
BoundsVisitor.visit(Model model)
Finds the min and max values for x, y, and z of the Model and then calls setter methods on the Model so that these values are remembered. |
void |
LoopGeneratorVisitor.visit(Model model)
Generates all Loop objects needed by the Model. |
void |
BondGeneratorVisitor.visit(Model model)
Generates all standard Bonds (AminoAcids and Waters) for the Model. |
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